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Copy patheditor.js
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416 lines (360 loc) · 11.5 KB
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const mouse = {}
let width = 10
let height = 10
let color = "ffffff"
let ghost = 0
let bold = 0
let selected = 0
let seed = Math.floor(Math.random()*100)
let undor = []
let where_undo = -1
let buttons = {
tree:element("tree"),
normal:element("normal"),
bush:element("bush"),
bush_t:element("bush_t"),
bush_l:element("bush_l"),
delete:element("delete"),
flowers:element("flowers"),
flowers_t:element("flowers_t"),
flowers_l:element("flowers_l"),
ghost:element("ghost"),
text:element("text"),
text_t:element("text_t"),
text_l:element("text_l"),
text_l2:element("text_l2"),
color:element("color"),
bold:element("bold"),
delete_txt:element("delete_txt"),
drag:element("drag"),
key:element("key"),
key_t:element("key_t"),
key_l:element("key_l"),
import:element("import"),
}
buttons.import.addEventListener("click",()=>{
const fileInput = document.createElement('input');
fileInput.type = 'file';
fileInput.accept = '.js';
fileInput.onchange = e => {
const file = e.target.files[0];
if (!file) return;
const reader = new FileReader();
reader.onload = e => {
const content = e.target.result;
level = []
eval(content)
};
reader.readAsText(file);
};
fileInput.click();
})
buttons.normal.addEventListener("click",()=>{
selected = 0
})
buttons.tree.addEventListener("click",()=>{
selected = 1
})
buttons.bush.addEventListener("click",()=>{
selected = 2
})
buttons.delete.addEventListener("click",()=>{
selected = 3
})
buttons.flowers.addEventListener("click",()=>{
selected = 4
})
buttons.text.addEventListener("click",()=>{
selected = 5
})
buttons.drag.addEventListener("click",()=>{
selected = 6
})
buttons.key.addEventListener("click",()=>{
selected = 7
})
buttons.delete_txt.addEventListener("click",()=>{
keys = []
rate = true
let txt = prompt("Enter the text to delete")
level.forEach(object => {
if(object.type==2) {
if (object.text==txt) {
level = level.filter((smt)=>{
return smt!==object
})
}
}
})
setTimeout(function(){
rate = false
},1000)
})
buttons.ghost.value = true
buttons.ghost.checked = true
let oldlevel = []
setInterval(()=>{
buttons.bush_t.hidden = (selected!==2)
buttons.flowers_t.hidden = (selected!==4)
buttons.text_t.hidden = (selected!==5)
buttons.key_t.hidden = (selected!==7)
console.log("1")
if (level.length!=oldlevel.length) {
console.log("2")
if (where_undo+1==undor.length) {
where_undo++;
} else {
console.log("3")
undor = undor.slice(0,where_undo)
}
undor.push(level.slice())
oldlevel=level.slice()
}
},100)
addEventListener('mousemove', (e) => {
mouse.x = e.clientX
mouse.y = e.clientY
})
let clicking = false
let offsetx = 0
let offsety = 0
display.canvas.addEventListener("mousedown",(e)=>{
let x = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let y = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
level.forEach(object => {
if(AABB(x, y, 10, 10, object.x, object.y, object.w, object.h)) {
offsetx = object.x - x
offsety = object.y - y
clicking = object;
}
})
})
display.canvas.addEventListener("mouseup",(e)=>{
clicking = false
})
display.canvas.addEventListener("mousedown",(e)=>{
seed = Math.floor(Math.random()*100)
let x = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let y = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
if (selected==0) {
define.object(x,y,width,height,buttons.color.value,buttons.ghost.checked?1:0)
} else if (selected==1) {
spawn.tree(x+2.5,y+2.5,1)
} else if (selected==2) {
spawn.bush(x+2.5,y+8,buttons.bush_l.value)
} else if (selected==3) {
handle_delete();
} else if (selected==4) {
spawn.flowers(x,y,buttons.flowers_l.value)
} else if (selected==5) {
define.text(x,y,buttons.text_l.value,buttons.text_l2.value,buttons.bold.checked?"Archivo Black":"Archivo",buttons.color.value)
} else if (selected==7) {
define.image(x, y, 25, 25, 90, "tutorialkey")
define.text(x+9, y+17, 13, buttons.key_l.value, "Archivo", "#ffffff")
}
})
function AABB(x1, y1, w1, h1, x2, y2, w2, h2) {
//its so smoll yet so incredibly powerful and painful to do holy crap this took forever i stole it from my c++ game
if (x1 < w2 + x2 &&
y1 < y2 + h2 &&
w1 + x1 > x2 &&
y1 + h1 > y2
) return true;
return false;
}
display.canvas.addEventListener("mousemove",(e)=>{
if (selected==6&&clicking!==false) {
let x = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let y = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
clicking.x = x+offsetx;
clicking.y = y+offsety;
}
})
function handle_delete() {
let mx = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let my = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
level.forEach(obj => {
if(AABB(obj.x, obj.y, obj.w/(obj.ghost?10:1), obj.h/(obj.ghost?10:1), mx, my, 1, 1)) {
console.log("a")
level = level.filter((smt)=>{
return smt!==obj
})
}
})
}
function render_editor() {
let x = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let y = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
if (selected==0) {
drawObject(x,y,width,height,"#"+color)
} else if (selected==1) {
let size = 1
drawImage(x-50, y-46, 150*size, 150*size, "stem")
drawImage(x-25*size, y-110*size, 100, 100, "leaves")
drawImage(x-45*size, y-90*size, 100, 100, "leaves")
drawImage(x-5*size, y-90*size, 100, 100, "leaves")
} else if (selected==2) {
for(let i = 0; i < buttons.bush_l.value; i++) {
drawImage(x+i*50, y, 100, 100, "leaves", 1)
}
} else if (selected==4) {
for(let i = 0; i < buttons.flowers_l.value; i++) {
drawImage(x+(randomseed(buttons.flowers_l.value*-8, buttons.flowers_l.value*8,seed+i)), y, 20, 20, "flower")
}
} else if (selected==5) {
drawText(screenToWorldX(x), screenToWorldY(y), buttons.text_l2.value, buttons.color.value, buttons.text_l.value*camera.z, 0,buttons.bold.checked?"Archivo Black":"Archivo")
} else if (selected==7) {
drawImage(x, y, 25, 25, "tutorialkey")
drawText(screenToWorldX(x+9), screenToWorldY(y+17), buttons.key_l.value, "#ffffff", 13*camera.z, 0, "Archivo")
}
}
let rate = false
function do_editor_keys() {
if (checkKey("e")) {
keys = []
handle_delete()
}
if (checkKey("x")&&!rate) {
keys = []
rate = true
code = ``
level.forEach((thing)=>{
if (thing.type == 0) {
code += `\ndefine.object(${thing.x}, ${thing.y}, ${thing.w}, ${thing.h}, \`${thing.color}\`, ${thing.ghost})`
}
if (thing.type == 1) {
code += `\ndefine.image(${thing.x}, ${thing.y}, ${thing.w}, ${thing.h}, ${thing.rotation}, \`${thing.source}\`, ${thing.auto})`
}
if (thing.type == 2) {
code += `\ndefine.text(${thing.x}, ${thing.y}, ${thing.size},\`${thing.text}\`, \`${thing.font}\`, \`${thing.color}\`)`
}
if (thing.type == 3) {
code += `\ndefine.trigger(${thing.x}, ${thing.y}, ${thing.w}, ${thing.h}, \`${thing.action}\`, \`${thing.trtype}\`, ${thing.maxUses})`
}
})
const blob = new Blob([code], { type: 'text/javascript' });
const url = URL.createObjectURL(blob);
const link = document.createElement('a');
link.href = url;
link.download = "level.js";
link.style.display = 'none';
document.body.appendChild(link);
link.click();
document.body.removeChild(link);
URL.revokeObjectURL(url);
setTimeout(function(){
rate = false
},1000)
}
if (checkKey("c")&&!rate) {
keys = []
rate = true
setTimeout(function(){
rate = false
},1000)
let mx = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let my = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
let txt = prompt("Enter the color")
color = txt
setTimeout(function(){
rate = false
},1000)
}
if (checkKey("t")&&!rate) {
keys = []
rate = true
let mx = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let my = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
let txt = prompt("Enter your text")
define.text(mx,my,30,txt,bold==0?"Archivo":"Archivo Black","#"+color)
setTimeout(function(){
rate = false
},1000)
}
if (checkKey("o")&&!rate) {
keys = []
rate = true
let mx = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let my = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
let txt = prompt("Enter what object to place (tree,bush,flowers,gears and keyboard)")
switch (txt) {
case "tree":
spawn.tree(mx,my,1)
break;
case "bush":
spawn.bush(mx,my,1)
break;
case "gears":
spawn.gears(mx,my)
break;
case "flowers":
spawn.flowers(mx,my,parseInt(prompt("Number of flowers")))
break;
case "keyboard":
spawn.keyboard(mx,my,prompt("key"))
break;
}
setTimeout(function(){
rate = false
},1000)
}
if (checkKey("r")&&!rate) {
keys = []
rate = true
let mx = 0-camera.x + (mouse.x - display.canvas.width / 2) / camera.z;
let my = 0-camera.y + (mouse.y - display.canvas.height / 2) / camera.z;
let txt = prompt("Enter action")
define.trigger(mx,my,100,100,txt,"pulse",prompt("Enter number of uses"))
setTimeout(function(){
rate = false
},1000)
}
if (checkKey("f")&&!rate) {
keys = []
rate = true
let txt = prompt("Enter the text to delete")
level.forEach(object => {
if(object.type==2) {
if (object.text==txt) {
level = level.filter((smt)=>{
return smt!==object
})
}
}
})
setTimeout(function(){
rate = false
},1000)
}
if (checkKey("g")&&!rate) {
keys = []
rate = true
let txt = prompt("Enter 1 (yes) or 0 (no) to set ghost")
ghost = parseInt(txt)
setTimeout(function(){
rate = false
},1000)
}
if (checkKey("b")&&!rate) {
keys = []
rate = true
let txt = prompt("Enter 1 (yes) or 0 (no) to set bold")
bold = parseInt(txt)
setTimeout(function(){
rate = false
},1000)
}
if(checkKey("-")) {
camera.z /= 1.1
}
if(checkKey("=")) {
camera.z *= 1.1
}
}
function undo() {
if (where_undo==0) {
return
}
where_undo -= 1
level = undor[where_undo]
}