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Godot SFX

Simple Sound Effects System for Godot inspired by FMOD

Screenshot 1

Features

  • Sound effect banks for organization and reuse
  • Sound events with multiple tracks and automation for sample blending
  • Time based and parameter based playback
  • Fade-in and fade-out curves
  • Routing tracks to audio buses
  • Uses built-in AudioStreams
  • Native implementation for Godot
  • Open source

Hints

  • Use AudioStreamRandomizer for sequential, shuffle or random playback of multisamples
  • Use AudioStreamPlaylist to play multisample automatically ina a sequence

TODO

  • Custom loops for samples (independent from import time)
  • Multiple samples per track
  • Automation of Audio Bus and it's effects
  • Standalone Sound Effect Maker (similar to Material Maker, inspired by FMOD)

Credits

The demo project's sound effects are sourced from Freesound.org under various Creative Commons licenses - see demo/sounds/assets/CREDITS.md for per-file attribution.

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Sound Effect System for Godot inspired by FMOD

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