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[Issue/Bug] View often stuck staring at ground #446
Is this issue has already been addressed in documentation?
I have read the readme file
Describe the bug/issue
Often, the view in PhoneVR is stuck looking at the ground.
Local (your) Time when Issue has occurred
July 16 2025 12:43 PM
How To Reproduce your issue
Open PhoneVR
Use ALVR
Realize that you're stuck looking at the ground. It acts like a movement measure thingy of sorts, it'll move when you move the phone, but it's going to go back to look at the floor.
Expected behaviour
I expected to be able to look around in the phonevr pre-connection thing.
Screenshots
Environment (please complete the following information)
Edit: Turning off the sensors, opening PhoneVR and the ALVR viewer thing, then turning on the sensors seems to consistently make it work. More testing is required.
same issue, also on the g32, and also running a custom rom (lineageos 23.2/android 16). shaking the device the view does move around, then recentering, even while connected successfully to steamvr and in its home menu. i suppose this is because for some reason on this particular phone the app uses the accelerometer rather than the accelerometer (or vice versa) or something like that.
turning sensors off and back on from the debig QS tile does fix it for me too
Activity
[-][Issue/Bug] Title[/-][+][Issue/Bug] View often stuck staring at ground[/+]gamecuber6 commentedon Oct 30, 2026
same issue, also on the g32, and also running a custom rom (lineageos 23.2/android 16). shaking the device the view does move around, then recentering, even while connected successfully to steamvr and in its home menu. i suppose this is because for some reason on this particular phone the app uses the accelerometer rather than the accelerometer (or vice versa) or something like that.
turning sensors off and back on from the debig QS tile does fix it for me too