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Exile Sarge #9

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@snake96969

Hi. I am trying to instail Sarge ai to my exile server. But i have an error in rpt.

rpt.zip

Activity

  1. self-assigned this
    on Jun 26, 2018
  2. Teh-Dango commented on Jun 27, 2018

    @Teh-Dango
    Owner

    If you have not solved this yet you can try to go to the fn_postInit.sqf file and change

    SAR_AI_friendly_side = "";
    SAR_AI_unfriendly_side = "";

    To this

    SAR_AI_friendly_side = WEST;
    SAR_AI_unfriendly_side = WEST;

    They are set as empty strings at first then modified to side. It may not be working as I expected. Also, have you seen any AI spawn anywhere on the map?

  3. snake96969 commented on Jul 10, 2018

    @snake96969
    Author

    Hello. Yes, there was one helicopter on the map

  4. mfry224 commented on Jul 27, 2018

    @mfry224

    I found a typo in the exile section for setup. This may have been the cause of your issue.

  5. snake96969 commented on Jul 28, 2018

    @snake96969
    Author

    10:00:54 "Sarge AI System: Weapons array is [""arifle_TRG20_F"",""""]"
    10:00:54 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Leader!"
    10:00:54 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:00:54 "ExileServer - Starting session for 'AlexS' with ID 'kjubxejy'..."
    10:00:55 "Sarge AI System: Weapons array is [""arifle_TRG21_F"",""""]"
    10:00:55 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Rifleman!"
    10:00:55 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:00:55 "Sarge AI System: Weapons array is [""arifle_TRG21_F"",""""]"
    10:00:55 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Rifleman!"
    10:00:55 "Sarge AI System: Infantry group (B Alpha 1-1) spawned in: SAR_area_5_4 with action: PATROL on side: WEST"
    10:00:56 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:00:56 "Sarge AI System: Weapons array is [""arifle_TRG21_F"",""""]"
    10:00:56 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Leader!"
    10:00:56 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:00:57 "ExileServer - Dispatching hasPlayerRequest for session 'kjubxejy'..."
    10:00:57 "Sarge AI System: Weapons array is [""arifle_Katiba_F"",""""]"
    10:00:57 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Rifleman!"
    10:00:57 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:00:57 "Sarge AI System: Weapons array is [""srifle_DMR_04_F"",""""]"
    10:00:57 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Sniper!"
    10:00:57 "Sarge AI System: Infantry group (B Alpha 1-2) spawned in: SAR_area_5_4 with action: PATROL on side: WEST"
    10:00:57 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:00:58 "SAR DEBUG: trigger off in SAR_trig_5_4"
    10:00:58 "Sarge AI System: Weapons array is [""arifle_TRG20_F"",""""]"
    10:00:58 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Leader!"
    10:00:58 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:00:59 "Sarge AI System: Weapons array is [""arifle_MXC_F"",""""]"
    10:00:59 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Rifleman!"
    10:00:59 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:00:59 "Sarge AI System: Weapons array is [""arifle_MXM_F"",""""]"
    10:00:59 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Sniper!"
    10:00:59 "Sarge AI System: Infantry group (B Alpha 1-3) spawned in: SAR_area_5_4 with action: PATROL on side: WEST"
    10:00:59 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:01:00 "Sarge AI System: Weapons array is [""arifle_MX_F"",""""]"
    10:01:00 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Leader!"
    10:01:00 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:01:01 "Sarge AI System: Weapons array is [""arifle_TRG21_F"",""""]"
    10:01:01 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Rifleman!"
    10:01:01 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:01:01 "Sarge AI System: Weapons array is [""arifle_TRG21_F"",""""]"
    10:01:01 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Rifleman!"
    10:01:01 "Sarge AI System: Infantry group (B Alpha 1-4) spawned in: SAR_area_5_4 with action: PATROL on side: WEST"
    10:01:01 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:01:02 "Sarge AI System: Weapons array is [""arifle_TRG21_F"",""""]"
    10:01:02 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Leader!"
    10:01:02 Cannot create non-ai vehicle U_C_Mechanic_01_F,
    10:01:02 "Sarge AI System: Weapons array is [""arifle_TRG21_F"",""""]"
    10:01:02 "SARGE ERROR: Something went wrong when attempting to determine AI side to change headgear for Rifleman!"
    10:01:02 "Sarge AI System: Infantry group (R Alpha 1-3) spawned in: SAR_area_5_4 with action: PATROL on side: GUER"
    10:01:02 "SAR EXTREME DEBUG: Content of the Monitor after adding spawned groups."

  6. Teh-Dango commented on Jul 31, 2018

    @Teh-Dango
    Owner

    That model is used only for the leaders of the groups so it would appear that the other group members are spawning. If they were not there would be other models reporting they couldn't be created. I may be wrong though, you may have more errors in your RPT log. Either way the issue rests on the character model. Try to change the leader model to a known working exile one and let's see if that works. As for the error in determining side I will have to look and see if I have made another typo or just coded something incorrectly.

  7. snake96969 commented on Aug 2, 2018

    @snake96969
    Author

    I done it and its work! Thank you. How i can disable visual grid on the map?

  8. Teh-Dango commented on Aug 2, 2018

    @Teh-Dango
    Owner

    You can disable the grid by setting the extreme debug option to false. Would you share the model name you used to make the AI spawn? I will add it to the code and mark this complete.

  9. snake96969 commented on Aug 2, 2018

    @snake96969
    Author

    O_Soldier_unarmed_F

  10. snake96969 commented on Aug 2, 2018

    @snake96969
    Author

    What about ai on vehicle? I add
    SAR_land_type = ["Exile_Car_HMMWV_M2_Green","CUP_B_HMMWV_AGS_GPK_ACR","CUP_B_HMMWV_DSHKM_GPK_ACR","CUP_B_Jackal2_GMG_GB_D","CUP_B_Jackal2_L2A1_GB_D"];
    but there is no ai on vehicles

  11. Teh-Dango commented on Aug 2, 2018

    @Teh-Dango
    Owner

    Do you have any errors in the RPT log?

  12. snake96969 commented on Aug 2, 2018

    @snake96969
    Author

    No errors in rpt

  13. Teh-Dango commented on Aug 2, 2018

    @Teh-Dango
    Owner

    Can you find a car and see if it is locked when it spawns in? Are there AI standing around the car?

  14. snake96969 commented on Aug 2, 2018

    @snake96969
    Author

    I dont see any vehicles with ai or ai near the vehicles. Only
    foot patrols

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