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Minecraft Dungeons: offline daily Tower and optional immunity (CUSA18779 01.29) - #359

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MoHadiShibli wants to merge 3 commits into
illusionyy:mainfrom
MoHadiShibli:minecraft-dungeons-offline-tower
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MoHadiShibli wants to merge 3 commits into
illusionyy:mainfrom
MoHadiShibli:minecraft-dungeons-offline-tower

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@MoHadiShibli

@MoHadiShibli MoHadiShibli commented Oct 14, 2026 •

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I built this to play the Tower without internet or Microsoft sign-in on CUSA18779 v1.29. Tested on PS4 firmware 10.01 with the latest GoldHEN.

  • Daily Tower rotation with a native countdown.
  • D-pad Up/Down cycles Towers; hold to scroll faster.
  • Continue keeps the saved run, equipment and progress.
  • Separate Player combat immunity toggle.

Enable both Tower entries. Immunity can be enabled separately. Restart the game after changing toggles. The layouts are generated from local rooms, rather than the original online seasonal runs.

I've tested the controls and resuming runs. An earlier build also completed successfully with rewards and saved progress. Real daily rollover, a full run on this exact build, and the relocated immunity stub still need an in-game check.

Tested eboot SHA-256:
4d7e4dc779bec6e96f5fa5e53af8f48096de1edbf383f3318d7ba5901e89e5d3

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