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(SoLoud fork for neomod/McOsu-ng) Free, easy, portable audio engine for games

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NOTE: This fork is solely tested and used with https://github.com/whrvt/McOsu-ng and https://github.com/neomodnet/neomod

Any other usecase is (currently) not supported.

SoLoud

SoLoud is an easy to use, free, portable c/c++ audio engine for games.

ScreenShot

Zlib/LibPng licensed. Portable. Easy.

This fork adds per-voice time-stretching and pitch-shifting (setTempo, setPitchShift) on top of the stock engine: a tempo above 1.0 with no pitch shift is stretched in the time domain by the engine's own WSOLA, with the source's onsets kept on their exact position, and everything else by Signalsmith Stretch (MIT).

Official site with documentation can be found at: http://soloud-audio.com

About

(SoLoud fork for neomod/McOsu-ng) Free, easy, portable audio engine for games

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