Skip to content

Voice-acted floating one-liners don't play until you've talked to the voiced NPC #581

Description

@blackpaulillyria

I've noticed that it's not so easy to get NPCs to play ACM files attached to their floating one-liners. I'm not sure if this is fixable but the current messy workaround is to have the voiced dialogue inside Speech folder and the floaters in SFX folder so they can be invoked using play_sfx function. If anyone has an idea how to go about this, I am open to suggestions.

Example that doesn't work:

  1. The player doesn't talk to the NPC
  2. The NPC floats a one-liner with ACM file defined and no sound is heard

Example that works:

  1. The player talks to the NPC whose Talking Head is voiced
  2. The NPC floats a one-liner with ACM file defined and the sound plays normally

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions