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ability-system

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参考Genshin的GamePlay框架,基于 TaoTie 轻量级 Unity 框架构建,涵盖战斗(AbilitySystem)、解谜(SceneGroup)、怪物 AI、剧情(Story)、相机控制等完整游戏玩法系统。 使用 Json 序列化的 Graph 编辑器进行可视化配置,二进制(Nino)/Json序列化的配置加载,YooAsset 管理资源,架构方便支持热更

  • Updated Jul 22, 2026
  • C#

This project provides a comprehensive set of tools for testing the performance of key insertion operations in a database. Through various test scenarios, it enables the evaluation of database performance under different configurations and helps identify the optimal configuration parameters. 这个项目提供了一套全面的工具,用于测试数据库中键插入操作的性能。通过多种测试场景,可以评估不同配置下的数据库性

  • Updated Jul 9, 2025
  • Java

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