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This repository was archived by the owner on Jun 17, 2026. It is now read-only.
The combat log is a list where combat log events are buffered until they can
be processed.
After each packet, the combat log is inspected. If the combat log contains one
or more events, they are immediately processed. The events are processed
sequentially, until the combat log is empty.
New events generated while processing the combat log can be inserted into the
current combat log, or queued in the scheduler to be executed at a later time.